top of page

Assassin

Mechanics

BTNBTNAresSpear.png

The main thing Assassins need to be aware of is their mana.

Ideally, you need to use  Walk in the Shadows (R) as often as possible to help regenerate your mana, and to empower your other abilities.
You do not need to stay cloaked to gain the added mana regeneration, as it persists for the duration after break.

If you continue to have mana issues, you can leave your abilities at a lower then optimal level; it only affects their static damage increase, and not the modifiers.

Attribute points should be spent in approximately a 1 Strength : 4 Agility ratio to begin with. The goal is to have no more then 24,981hp at level 200. With Ares, you're aiming for approximately 249 Strength, 3236 Agility, and 15 Intelligence

For your familiar skills, you want to invest in the 5% damage buff Ferocity and your choice of 75 Strength/Agility from Gift of Dexterity / Endurance, ensuring you don't go over the recommended HP.

At max level, the core setup is                            /      , combined with your choice of Olympian Relic;

  1.    Ares Bloodthirsty Spear - Objectively best, combines damage, survivability, and can supplement damage further using Ares' Sword of Command on your familiar.

  2.      Towering Shield of Athena - With TSoA and Assassin's naturally high armor, you will take virtually no physical damage, similar to the Midas' Band preventing incoming magical damage to become virtually unstoppable, but with reduced damage output.

  3.      Thundering Hammer of Zeus - Good damage & group buffs

  4.      Blazing Sword of Helios - Good damage, outdated build.

>>Blanket Disclaimer: You, and every other player will need items from all crafting professions so there is no 'best' profession for any given class. If you are selfishly looking for personal enhancements, Alchemy is the only profession whereby you can't bring items you crafted through to another game, so this might be the best choice on a personal level, but increases dependency on others for crafting<<

BTNBTNWizardCirclet.png

Abilities

Lethal Poison

Auto-attacks have a 5% chance to inflict Leathal Poison upon enemies, dealing 3.0 Agility physical damage over 4 seconds.

 Items

While leveling, your priority will be as follows:

Levels 1-50

Level 7

You can upgrade your skills to level 2 at the Book shop in Athens

Level 10

You can now get an additional class skill, Eviscerate, which can be dropped from Atlas, Thea or Uranus.

Level 15

You can upgrade your skills to level 3 at the Book shop. Additionally, now would be a good time to hunt for some Spartan Field Set pieces      /      , dropped by Rokthul or crafted through professions.

Level 30

You can upgrade your skills to level 4 at the Book shop.
Additionally, you can now access the
Spartan War Set      /       from Manticor, Goretusk, Gethos, or crafted through professions, and Class set items

Your Class set is made up of 3 items, Night Cloak      and Night Blade      have a chance to be dropped from the 3rd through 6th titans (Themis, Cronus, Uranus, Rhea), and from Nelus. The Night Mask      is crafted at Master Metalsmith Heletes, costing 1 Blood Ruby and 1 Lump of Pure Adamantium.

When you have all 3 items in your inventory, you will gain Night SetLethal Poison now deals 5.0 Agility physical damage over 4 seconds. Also Dancing Dagger now applies Lethal Poison (on each bounce).

Level 40

Now you're level 40, Sword of Command      will be a good upgrade, and is used later for other items. Sword of Command      can be dropped from Occeanus or Gaea

If you're struggling, you can also search out the Barbaric Helm       from Cyclopse

Level 45

You can now get the final Spartan Elite Set      /       from Heiros or crafted through professions.

Level 50

You can upgrade your skills to level 5 at the Book shop.

You can now upgrade your Barbaric Helm       to a Savage Helm       at Metalsmith Arcadios in New Issus  if you managed to acquire it.

Another good item you can pickup now would be Boots of Hermes       from Makarios. Even if this item isn't a big upgrade on what you have, it is worth getting as it can be upgraded later on.

Dancing Dagger (F)

Level 1

Throws an enchanted dagger at a target enemy dealing 75 (+3.0 Agility) physical damage that bounces up to 1 time on nearby enemy units dealing 5% less damage with each bounce. Costs 4 mana. 8 second cooldown.

Assassinate (Q)

Level 1

Teleport behind the target if it is outside your attack range and inflict 100 (+5 Agility) physical damage. If you break Stealth with Assassinate, it also applies Gushing Wound. Costs 5 mana. 10 second cooldown.

Gushing Wound (W)

Level 1

Inflict a Wound on the enemy which deals 200 (+10 Agility) physical damage over 10 seconds. Wound stacks up to two times, and refreshes all stacks (Personal). Costs 5 mana. 8 second cooldown.

Eviscerate (E)

Level 1

Strike target enemy dealing 100 (+2.0 Agility) physical damage. Deal and additional 0.5 Agility physical damage for each Gushing Wound stack, then an additional 1.0 Agility physical damage if Lethal Poison is active. If you break Stealth with Eviscerate, it deals true damage instead. Costs 4 mana. 5 Second Cooldown.

Walk in the Shadows (R)

Level 1

Vanish from sight for 5 seconds. Breaking stealth causes your abilities to deal 10% increased damage for 5 seconds. Recover 1.5 Mana per second while under the effect of Walk in the Shadows. Passive - You have a base mana regeneration of 0.75 mana per second. 15 second cooldown.

Last updated 19/6/2022 for version 1.39b6

bottom of page